Description
This project involved the development of original characters based on written descriptions provided by the client. My work covered the full design process: from initial silhouettes to color exploration, clothing, and visual personality development.
I also created a set of facial expressions for each character to showcase their emotional range while maintaining consistency with their personality and visual style.
The designs were created for an indie video game and are currently being used as the foundation for 3D modeling.
It was a collaborative process with multiple rounds of feedback, where I worked with full creative autonomy and a strong focus on meeting deadlines.
PROJECT SKILLS: CONCEPT ART & CHARACTER DESIGN
CLIENT: UPWORK PRODUCER: LEON FRANCHIMONT CATEGORY: GAMES
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